http://www.naeyc.org/files/naeyc/file/positions/PSMEVI98.PDF
A simple model can adequately show the mind of a child: a sponge put
under water. It takes in, registers many, if not all, factors surrounding it,
no matter what these are. In result children are often exposed to sources of
various kinds, so how easy is it for them to learn and later re-enact certain
negative behaviours? Looking at data made available by the Television Violence
Monitoring Programme 61% of examined American TV programmes feature some
violence and 75% of these scenes are not followed by punishment. In a world
that has become more and more accustomed to the existence of violence what does
this mean for children in terms of their development and possible harmful
effect on their morals in the future?
In today’s world we no
longer have the choice of being aware or not of world and local news:
additionally, the truth is that most tragic and terrifying stories attract the
most publicity. Off course, if we look in a broad historical perspective crime
rates and danger have substantially been lowered over the last years, we feel
safer, the standard of living is much higher and so on. However much more than
a hundred years ago we live our daily lives surrounded by very graphic
photographs: those of corpses, constantly being informed about death polls in
regard to stories of natural disasters but also mass murderers, serial killers.
Today it is not only in cartoons or movies but also in the news that kids often
see violence. We must put forward some distinctions: media can be divided into
passive and active. The first includes television, movies, cinema, music and it
is what I have mentioned so far: the media we are exposed to in a way
involuntarily, sources easily accessible.
The active media include video games and the Internet, both of which
today are most likely to have the biggest negative effect on teenagers and children
between the ages of 7-12. The influence of passive media is like a subconscious
layer put down in early infancy, when children are not necessarily yet capable
of playing video games or accessing a computer but they already have
interactions with the television. For such a small child distinguishing what is
fictional and what factual is nearly impossible: it simply registers what it
sees and assumes it has its reflection in reality. The data and studies behind the actual effect
of media violence on children is very scarce. Not enough studies have been
carried out, mostly because of ethical issues that arise: it is impossible to
conduct such experiments if there is any possibility of negatively affecting a
child’s natural development and most likely in this case there would be.
Another problem often faced by psychological experiments that try to avoid
criticism for being unethical is the situation where establishing a causal
connection is not possible, so there is not enough evidence to back up the study
and its results. Then also comes the case of what is VIOLENCE, how to recreate
it adequately in a study. Groups with the highest risk could be mentally
unstable, lonely, bullied children with difficulties fitting in, or children
with a hard family situation: in general, kids with little or no support from
the world and their close ones.
In
the end, even if violence in the media does not directly effect every child’s
behaviour, it most definitely does not go unnoticed: if even only somewhere
deep in the subconscious, the images remain and they may be ground for future
tragedies. It is impossible to completely get rid of the violence children are
seeing, but instead of the trend to leave kids to their own, let them play
games for a completely different age group or watch TV unattended, it would be
better to show them goals and strong moral rules from the beginning of their
lives, so that by the time they grow up the only side of violence in the media
they will find interesting is it‘s entertaining quality.
Comments
I agree with you. I think that many years ago evil was just as much as now in the world, but then people haven’t had access to all information, which we now we have access.
It is very moot problem. It has a good and bad view.
I’m convinced that the biggest mess in youth heads make just video game and internet. Unfortunately you’re right that it is very very difficult to verify, because there is an ethic problem.
Heck, those were the times, where having an worldwide, easy access internet connection was still considered a sciencie fiction. Its been 26 years since then. But hey, lets blame some inaniamte objects and call it a day.
Heck, those were the times, where having an worldwide, easy access internet connection was still considered a sciencie fiction. Its been 26 years since then. But hey, lets blame some inaniamte objects and call it a day.
Do you think there is lot of violent video games in middle east? Or... how about too much violence on TV during Cyprus Massacre (1570), or basically any historical event involving lot of killing.
Or.. maybe.... just maybe there is a slight chance that people are violent. And some are somehow wired this way from the start, its in their firmware.
And if we allow ourselves such a hypothesis, there is a chance that our entertainment is violent, since we, as a species, are violent, and not the other way around.
I agree with Cezary's opinion - level of tv programms decreased. Everything is made for fun and profit and TV lost it's educational mission (there are exceptions of course, like "Jeden z dziesieciu")
Violence probably wouldn't influence kids if their parents would have enough time for them, and could show them another behaviours.
It's a very complex subject, we can't blame everything on media because a big part of what influences children is their family and the culture they grow up in.
Question to yourself that every one should have is how much of media you are leting to your childern. I'am again back to disscution about free time, TV and internet. Your time could be saved thousand times. As Aleksandra Grigorian said its very easy to blame something or someone and start looking for aswers. Answer to this questions is always complex and hard. Cheers!
I agree that there is a lot of violence in the media and it's not appropriate for children under a specific age but I don't think that video games are the reason why people become violent or commit mass shootings. There have to be many variables and psychological issues in a person to commit real life violent acts.
There were many experiments with children who played violent shooting games and when they were handed real guns they weren't even eager to use them and some even cried. I think it's a complex issue and I just hope that parents in the future will be more aware of their children's upbringing and how, what they show their kids may affect them in the future.
I've also read about experiments that Paulina mentioned. Research shows that violence in PC games is not related to violence in real life; furthermore, it can sometimes help to vent the negative emotions you feel so that you don't do stupid things in real world. In other words, killing someone in a game is a bit like crashing the dishes to get calm.
Just like Aleksandra, I remember watching my dad play Wolfenstein, Quake and Doom when I was a little kid; somehow, I didn't become a mass murderer because of it.