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Showing posts from October 23, 2016

Week 4 [24.10 - 30.10.2016] What a catastrophe - Samsung Note 7 scandal

Source:  http://www.dailymail.co.uk/news/article-3770185/Samsung-considering-global-recall-Galaxy-Note-7-smartphone-battery-fire.html Smartphone revolution of 21st century has completely and irreversibly changed the way people perceive the phone as a device and its functionality. Smartphones are omnipresent nowadays and are used by pretty much everybody to perform pretty much every activity using countless number of mobile apps, which make our everyday life easier or just more fun. The increased interest of customers in digitalizing every aspect of their lives has not escaped the attention of tech concerns, which are constantly doing their best trying to live up to customer’s expectations by making their products better-designed, more durable and just cooler. However , it looks like the race has recently become too tough for one of the leaders – Samsung, which had to completely recall from production their brand new smartphone– Galaxy Note 7, what will result in a spectacular

Week 4 [24.10 - 30.10.2016] Is Virtual Reality “the next big thing”?

Source:  http://www.forbes.com/sites/kathleenchaykowski/2016/02/24/mark-zuckerberg-has-a-plan-to-make-virtual-reality-social/#2f8b763c7959 After smartphone revolution it was commonly believed it would be hard to make another step making such a big difference in our daily lives and usage of technology. Well, after witnessing Virtual Reality gaining momentum and becoming more and more popular, it’s highly probable it will affect our lives even more than smartphones. Virtual reality used to be popular mostly among geeks and people strongly interested in technology. It was, until 2014, when Facebook bought Oculus, the biggest company producing virtual reality headsets, for 2 billion dollars. Virtual reality business gained mass   popularity and won attention. Google also jumped into the virtual reality train with Cardboard, which is the  most affordable virtual reality experience which you can get, since it only uses a  small fold-out cardboard viewer and a  smartphone.