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Week 9 [23.05 - 29.05] Citizen science



Recently I have come across an article concerning citizen science and gamification. I haven’t been a very active computer games player since I started my bachelor studies, however, the idea caught my attention.

As some of you might know, citizen science is scientific research conducted through cooperation with non-professional researchers and amateur scientists. It is sometimes referred as “public participation in scientific research”. Oldest researches you go to are from 1911, when the American Association of Variable Star Observers started to gather data and promote participation in program beyond its members.

Citizen science has applied to ornithology, oceanography, and geography. Recently it has been introduced into modern technology. That’s where it gets interesting, where scientists start to mix research with computer games.

One of the first projects was NASA's Clickworkers, which enabled every participant to assist in the classification of images, which greatly reduced time NASA needed to analyze its datasets.

The biggest projects that involved computer users were Foldit game and the project Discovery that was carried out inside a massively multiplayer online game called Eve online.

Foldit was developed at the University of Washington. Playing it, the main objective is to fold the structures of selected proteins, using the tools provided. Best scores are analyzed by academic researchers who determine if virtual researched configurations can be obtained and used in real life. Online puzzle solvers proved their value, outperforming algorithmically computed solutions. Here are some of most noticeable achievements:

1. In 2011 players helped decipher the crystal structure of AIDS-causing a monkey virus: it had been waiting for a solution for 15 years. Players produced a 3D model of enzyme 10 days after the release of it.

2. In 2012 Scientific American reported that Foldit players redesigned an enzyme widely used in synthetic chemistry, increasing its activity more than 18 times.

source: science20.com

The Discovery Project’s goal is to engage Eve online players into mapping out where proteins are found in a body by cell imaging. Humans have 20 – 25 k protein-coding genes and many different cell types, what guarantees a lot of images to analyze. Users classify images, their result is verified against a control group and other people’s results. Again, players proved that small participation from many is worth more than years of dedication of a single person: in just one month they classified 8 million cell elements, during est. 18.2 million minutes of gameplay.

It has to be said that citizen science is surely not as accurate as “normal” science. Less educated researchers introduce data bias, sometimes even false results, when there is a “prize”. However, it is a very interesting trend, which surely can get even more useful in the future.


source: engadget.com

Have you ever participated in the citizen science project? Any conclusions?


Comments

Unknown said…
I haven't participated in such a project, but I've heard of similar cases before. My friend used to play some game (don't remember what it was). Anyways, it wasn't part of the objective of the game, obviously, but some players tried to kill off the most people they could manage. Through tweaking of the code or something they infected places and characters and soon created a huge plague which decimated the game!verse. It got so big so fast that actual scientists came to analyse the spread of the disease to use in their research. That was at the same time horrible and useful :D

The point is that no area of human life is an island. Science, art, people; they all influence and inform each other and can inspire new inventions and discoveries. That's super awesome.
Unknown said…
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Unknown said…
I heard about some disease in World of Warcraft, which was launched and then used to analyse social behaviour among players. Maybe that is what you have in mind?
It's a very popular trend in marketing, which clearly shows the growing expenditure for solutions from its scope. Every year it gets bigger, and in 2016 may even exceed two billion US dollars. It's simple - it adds rivalrous element in advertising. Because we all like any game, right? This is confirmed by objective statistics on the percentage of time spent in the Angry Birds or growing the cows in Facebook’s Farmville. Gamification is based on the knowledge of human nature. Man is a herd animal - usually we create our image through the prism of others. We want position in the formal and informal hierarchy, on the reputation and recognition.Usually we like to also compete, sometimes for no particular reason - just to prove their skills and abilities. We have a tendency to collect a variety of things.Therefore, the marketing projects of this type uses a variety of badges.
Marcin Konarski said…
Gamification is another marketing trend, the development of which is closely related to the popularization of the Internet, and in particular mobile devices connected to the network and social media. In these last gamification has been present for a long time - many fan pages of brands organizes competitions in which eg. You need to come up with an advertising slogan - the result of the tournament is judged by the number of likes received. Another form with which you can often meet are he Facebook applications written specifically for the specific brands, which is an important part of the invitation to play with as many friends and regular sharing of content indicated on the board. Gamification can be a way to break the impotence of marketing activities.
Unknown said…
I think you're right :) My friend used to play WoW a lot.
Unknown said…
I have never participated in the citizen science project, but I think that it is great thing. In my opinion it have many reasons thanks to it should be continue.
I think that non-proffesional scientist can sometimes show new way in project. These people( players) have bright and fresh view. Moreover it seems to be economical. It activize many citizens and it is very good. I think thanks to citizen science people gain more awareness.
I've also never participated in any of the mentioned above projects, but I heard about them. They are a good source of solutions/inspirations that scientists themselves cannot really find. As long as it is supervised by real scientists that have a throughout knowledge on a subject and only miss some bits of research to complete some theory/discovery, it can achieve great results.
Unknown said…
Thats pretty interesting that such easy thing like preparing game can have such impact on ad popularity.
Unknown said…
Yeah, and somehow you can feel pretty proud. "I helped that" it ecourages people to do something productive during free time.
Unknown said…
It seems pretty funny that scientists spend years finding algorithms to solve complicated problems and sometimes (i mean sometimes, it does not apply to every problem in this world) you just need to create task in some game and just ask normal people for help.
Unknown said…
Sounds like great solution for many current problems. Using mass
to solve parts of the equation eventually reaveals final result. Taking into consideration fact that there are many people
fond of solving puzzles this creates great possiblities.
Unknown said…
Seems to be very clever way to perform time consuming researches that would normally disallow use of AI assistance or otherwise going shortcuts. In my opinion as science would evolve, scientist would have to use help of such solutions even more often. Maybe one day we are going to be replaced by fully developed AI but until then, more and more citizen science would be incorporated. I recall reading about some other projects that gamers helped with, but I cannot find it. I think it was about NASA interest in Kerbal Space Program.
Unknown said…
I never take part in the the citizen science project but I think this project is great idea because you could participate in research without being a professional scientist. It's nice you can help solve some problem just by playing the game.
Unknown said…
To answer your question, my answer must be broken down into two parts. If citizen science project is a project that assists in resolving real scientific problems, then unfortunately my answer is - No, I have never participated in such a projects. But after reading your article, I'm really surprised about Foldit project. I have never heard about that kind of helping people, because computer games players can really help e.g sick people. As a member of developers community, I'm really proud of Foldit developres. Their idea was great, and implementation perfect! You need to have really wide knowledge about players, to develop that kind of project. Computer gamers often choose games that can easily kill their free time like e.g Fps or RPG games, so how developers forced players to play Foldit? I think that i need to play this game to get answer to my question. On the other hand, If citizen science project is a project that supports developing new things, then my answer is- Yes , I was participating in citizen science project before. In my case, it was alpha and beta testing of computer games. For me it's also science, players who take part in such a test, are helping developers to improve perofrmance in their games by looking for bugs, aplication errors etc...
Unknown said…
I forgot to add some example to secon part of my answer. If u think about alpha and beta testing, It takes place before first run of the product. But sometimes we need to test our application, game etc. during runtime. "Riot games" organisation that developed League of Legends (http://gameinfo.oce.leagueoflegends.com/en/game-info/), came up with something really cool. To make the game playable for a long time, you need to add some new interesting stuff into it. Riot Games knew that, that's why they're updating their game once every two-three weeks. But as I mentioned before, to be sure that product run smoothly, We need to test every update before we run it on global server. So Riot Games created second League of Legends community, that wasn't playing on global server. We can call it "Tester community". Tester community is playing on smaller server then the rest of League of Legends community, but they are able to try out new updates, two weeks before it will be implemented on global server. They are looking for animation bugs, spaghetti code etc. I mentioned about it, because I have never met with similar solution. And as You can check, the solution is good because League of Legends is one of the top competetive games on the stage for like 4-5 years, and It gets new players every day.
Pat said…
I must say it was one of the most interesting presentations so far :) It's the first time I've heard about citizen science, but now I feel the urge to find out more on that topic :)

It's a really smart idea for the projects that need many volunteers or many trials - if you turn anything into a game, there's a chance people would play just for the sake of entertainment.

I have never participated in such a project, but I'd love to. Do you know if there are any active projects taking place, such as the ones you've mentioned?
Unknown said…
As far as I know, Foldit is still a thing. Few months back I installed it, they have even Linux version.
Here are some projects:
http://www.citizensciencealliance.org/projects.html
also, there are even sites with search engine that will match your preferences with project:
https://scistarter.com/
Michał Pycek said…
I have heard of gamification before, I also think that such projects have a potential to develop in the future, because many people who are not specialists in a field, may get an opportunity to learn more from cooperation with others.
Unknown said…
I’ve never participated in the citizen science project. But I heard about Foldit(which you mentioned in the article) couple years ago. I was really impressed that making a puzzle which goal is to solve a real problem can give us a really substantial results. I think it has a great potential and be wildly used in the future.
Unknown said…
I have never participated in a citizen science project, but I did hear about Foldit. I think it's a great idea - in this kind of projects there are so many people exchanging so many ideas, brainstorming and stuff, you know, two heads (or hundreds of thousands problably) are better than one. I hope it will become more and more common to create citizen science projects.
Unknown said…
Interesting. I didn't know that much about citizen science projects, especialy their many variations though I have some personal experience. Some time ago I took part in a few of the Zooniverse projects, including Galaxy Zoo and Old Weather. I played around with them only for a short time, but I think that is what is expected from people who participate. In Galaxy Zoo I was supposed to classify the galaxies based on their shape. It wasn't really hard, but quite satisfying.
Unknown said…
This comment has been removed by the author.
I never heard about it. I think this kind of experiment. I think there are many people who would like to deal with real scientific projects - citizen science project for them interesting fun. I think there are plenty of "mad explorers" who are able to connect through citizen science join fun with passion. It's totally not my thing but a very interesting initiative / game.
Unknown said…
I've heard about citizen science, however, never was able to witness it or participate in it. Still I am surprised that it is that popular, probably it is greatly underestimated, but we will be able to see it in the future. At the moment it is interesting approach, that should be taken into consideration just because it exists and gives alternative opinion on specific facts.
Unknown said…
Nope, i never participated and as a matter of fact i have never heard about it before. I think there are some quite interesting facts. I think you can observe some kind of "citizen science" on reddit - this is the internet's biggest people's opinions, thoughts and behaviours database i guess!
Unknown said…
I have never heard nor participated into citizen science. It somehow sounds like crowdsourcing to me, what means that it is not that hard for a person but it's super useful for humanity when there are millions of people who make such a little thing. Foldit sounds super cool :D
Moode said…
I’ve never had the occasion to participated in such interesting project, but I’ve heard about them. My cousin mentioned he’s playing a similar game to this it’s called star citizen. It’s awesome that the scientists can estimate how fast and where would any disease or virus spread, it’s quite entertaining because of all the zombie movies coming out. It shows it from the perspective of a scientist who wants to cure it or isolate it so it won’t be spreading further.

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