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Week 9: Modding games - the future of gaming?


There were probably times when you played your favourite game and was disappointed due to the lack of certain things or how things worked. I can tell you that there might be a way to help you. The answer is modding.

What is a mod?

Mod is a modification of the game usually made by user community. Mods can be used to change the look of the game and mechanics or to add new content such as additional levels, missions or characters and items. For example, you can find a mod which allows you to play as a banana in RPG game called Skyrim.

Mods come in different shapes and for different purposes. They can be made for fun, as the one above, or they can add new things to the game, expanding it and probably making it more challenging.

Although modding sounds great, there are some problems with it. For example, not every mod works well with each other. Mods are mostly made by users who don’t always communicate with each other and aren’t made with the thought of another modification. Another problem is that even though there are sometimes so many different mods, you can’t sometimes find what you really want. Modding isn’t a simple task, and is created mostly by fans who’d like to see their vision of the game. 

                        http://i1.ytimg.com/vi/px9hz_URr6w/maxresdefault.jpg

Can we think about it as a future of gaming?

Actually yes. Dota2, Counter Strike or even tower defense games. These are the games which were first created as modifications to existing games, and which were later on made, as standalone games. Even now, Valve has created a workshop in which players can put their modifications into different games. It has also created a few tools which make modifying their games easier. Comparing to 1990s more games are made with thought of easier modification.

What do companies get from this?

First of all, after they launch a game they don’t have to worry about its content so much, players will do it themselves. Also when making another part of the game series, they can use existing ideas brought with mods to make their next game closer to what players would like to see.
                     http://bitmods.com/images/1/modding.png
  1. What do you think about  modding?
  2. Have you ever used any mod? What does it make?

Comments

Game mods is the biggest scam in modern game industry. I think that it is simply the way for game developers to reduce costs. Gamers all across the world simply fix many bugs that developers left behind. Why are those bugs present in the resale version of the product? Because the game developers limited testing faze to absolute minimum reducing budget necessary to create a product. The best example is latest part of “Total War” series (one of the best game series ever made, but a series that should end on “Medieval 2”, because each next part is worst that it’s predecessor). Only a few days after the release date Creative Assembly have to release 3 patches because the game had so many bugs that it was practically unplayable. Many developers don’t bother in releasing patches leaving game code so easily changeable that players community fix those bugs on their own.

On the other hand it’s a good thing that you can easily access game code and make some changes. Players are creating new storylines, new characters, add new items, weapons etc. sometimes they make game way better than the original product. But that only proves that developers did a really poor job on creating that particular game.

That makes my just angry. If I buy a game I expect it to be fully playable product, not some base that I have to install several mods to enjoy it.

Of course mods changing game graphics or sounds are a different story. Everybody has his own taste and it’s impossible to create interface that will satisfy everyone. I use such mods on “World of Tanks” and I really enjoy them.
1. I think, the modding is usually can safe some games from marketing disaster of simply made more fun in game. Unfortunately, game creators sometimes don’t meet the expecting’s of players, and here fortunately are appears the moderators, which unlike the above, don’t takes money for they work. Saying about this I mean mods like: interface change, better textures, new 3D models etc. Unluckily there is other problem, when modders are getting better in this what they do, the game editors in big companies are getting lazy and don't listen comments of gamers, so they made for us from year to year another game mistakes like "unfinished" Rome 2 Total War.

2. Yes, on the “larger scale”, I have used many mods in The Elders Scrolls Skyrim. Mainly it consist to add new clothes and armors, better textures and new character movements. This game I have nothing to fault, but when I passed, I stated to try some of this mods, which variety my gameplay.
Seisyll said…
I have to agree on part where developers release buggy games. Seriously this is getting out of hand. I understand that there are some types of games like MMOs where there can be some glitches at start, mainly because of server problems and vast amount of players who want to connect, but there are some games where there shouldn't be happening.
To your example I can add GTA V and newest Batman.

Supprisingly this tendency started not too long ago and I can't understand why is this happening. I see your point about testing phase limited to minimum, but seriously. Why?
Seisyll said…
I think that the problem of game editors getting lazy and stop listening to players is not necessary created by better modders. I have this example of my favourite game which is now 1 year old and not what it used to be, which is called Guild Wars 2.
I won't talk about destruction of awesome game mechanics or permission for players to abuse some mechanics to make game easier and thus uninteresting. I have much bigger problem which is my main characters class. Every class has this one unique mechanic that defines it amoung other classes. In my case (Ranger) we have a pet which follows us and combines with our abilities and other mechanics. To be more precise, everything we have is made in such a way that we need a pet for them to work correctly. The problem is. From the beginning of beta tests up till now, they are not working correctly. AI is stupid and doesn't work properly, and we can't force them to do what we want, because we only have a little control over them. Even though game moderators still didn't do anything about that and even forced us to use the pets more, by balancing strengh of our abilities in such a way that pet does roughly 40% of all our outcoming damage. It is fine as long we are playing PVE but in my case (PVP) its a horror.
I think nowadays game editors are just thinking that they can do anything and we will still play it
Tomek Niezgoda said…
I don't usually use mods. Often, the quality isn't good enough. The most popular I remember is http://www.blackmesasource.com/. Now it's a standalone game. What's interesting about this one is that Valve approved it and recently also allowed it to be sold (http://goo.gl/WDmNW7). The other time mods can be useful is when a game is really old and can't run on new hardware. It might also have limitations that make it difficult to play, for example: http://goo.gl/Bzqk3f
While I do agree that it's awful that video game companies release buggy games, counting that player will mod them to work properly, I believe that modding is one of the most wonderful and brilliant things in the world of gaming. Allowing players to create mods and supporting it by realising specific tools for the game is the best thing that the developers can do. Being a person that replays the same game over and over again, I can say that I am a living proof that mods prolong the "life" of a computer game. Adding new stories, functionalities or other things is the best method to enrich the gameplay and fans often come up with really good ideas what to add. Custom player content is a blessing to the world of gaming, that's my opinion. There are unfortunately people who use mods to cheat (so there are also people who want to create mods for cheating, but I guess that's implied), but that is to be expected. I still want to and will use mods for my games when I feel I need to add something new to make the game interesting, because this way I can enjoy my purchase much, much longer.
Natalia said…
In my opinion modding is great idea! As you have mentioned it gives users to adjust their favourite game in way the like to. Currently I'm using some mods for Torchlight II which gives a lot of small but usefull things which make this game easer from one side (for example the backpack is much bigger) and harder from another (for example monsters are much stronger, have special shields etc.) Besides that one of the mods creators have added new character class and a couple of new pets which are just adorable!
Seisyll said…
I don't think cheating is a bad thing, if you play alone. We play computer games to have fun and while some may gain it from winning the game through "hard work" others may like to help themselves a little.
lukasz-anwajler said…
This is not only true in games industry, but every piece of software ever created when launched contains many bugs, the question is how fast these bugs are fixed.
lukasz-anwajler said…
I think that modding is very important aspect of games, because it extends their life span. It's not a surprise that game studios use community to build value on top of their products - crowdsourcing is very powerful tool.

I used some tower defense mods and of course famous Counter Strike mod :)
Unknown said…
I think modding is great invention which really improves games and extends time of adventures and quests but there is one important thing… mod must be done properly if it isn’t then what is the point? Extending game containing bugs is nothing pleasant. I used mod or two for example Dota which is mod for famous Warcraft 3 and now become standalone game which is great by the way. What it does? Consume our time. Michał, Sergio and Konrad for sure know what I mean :D
Unknown said…
It really depends on the game. And of course it depends on the gamer. For some people adding mod to game is equal to profanation and for others it's jus an extension on a game life. Most mods change only some graphics, so i don't think it is anything bad, but i have never used any mod. I just don't find i entertaining. On the other hand, creators of mods, sometimes, become a game designers, games that started just from one game mod.
alt_pl said…
I used lots of modding especially for RPG games (Fallout 3 & Fallout: New Vegas, The Elder Scrolls Series : Morrowin, Oblivion, Skyrim) for which creative fans made additional adventures which could became standalone campaign. I never use mods that enhance actual items or add powerful and unfair addition to make game easier. I think that allowing fans to enlarge game content is better than releasing many pointless and payable DLCs. Dark side of modding: when You play multiplayer in some games You can cheat or be cheated. I will not consider modding as a future of gaming industry and adding content to original game is old idea starting from Dungeon Master III and Age of Empires I.
armandstanczak said…
Modding Games - the future of gaming? I think that modding is an awesome invention for advanced as well as casual gamers. Thanks to it, we can extend and improve gameplay, history or tasks. It provides a lot of extra modelling, extra characters and extra content to the game, making the game playable again :) Skyrin anyone? Flying dragons with hats or swearing crabs?
Seisyll said…
Swearing crabs? Why not Zoidberg http://www.youtube.com/watch?v=Od-b82jxj4E
elos said…
Modding is really cool. Possibility to extend some product by self is always cool, especially games. I am not sure how it exactly works, do a game have to be open source or just some API designed by inventors is enough? Nevertheless modding is good for both sides, players and companies. Have I ever used any mod? If we say that CS is a mod I would say yes I used mod :) I have never created my own mod, probably because I don’t play often. Is this the future of gaming I would say partially yes because companies in easier way can meet players` expectations.

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