"So... How do I attack?" - a player's guide to RPG Well, I know it's not the case, but let's just say that my previous publications made you interested in RPG (yeah, right... xD). So you would like to try it. You find some friends who play it and they agree to let you play with them, hooray! So what do you do? First of all you would have to ask the GM about the exact setting of an adventure. By 'setting' I mean two things: first the world. Various scenarios take place in various realms: the most classic is medieval fantasy and even that comes in many flavors. It can be regular, dark, epic or else. But often an RPG session is played in the modern world, in the future, in the Star Wars realm, or some more "customized". Often the GM will feel like creating an adventure in the world of a single book or movie. So now we come to the second part of the setting which I personally define as the 'style' of the session. Will it be combat focuse...