Do
you realize that a big part of visual effects which we know from
movies is still connected with lots of work with real models? 3D
technique plays an essential role as far as deformations,
disintegration of an object or complicated camera movements are
concerned. Lots of unrealistic characters are still created by mixing
recorded models and postproduction in the 3d technique.
First
unrealistic monsters I've seen in a movie were characters from
“Return of Jedi”.
What's
interesting ,the same artists who created Muppets, created also Jabba
character. A few actors were responsible for moving the Jabba's
puppet huge body, just see the link below:
You
may think that using puppets in movies is history, and you're not
entirely right. The actors who animated puppets like Jabba or an
Alien
are
partly replaced by robots , like in “Pan's labyrinth” production
:
or
simply by 3d characters. But when you think about actors who give
their moves to the 3d characters, or even about the 3d animators-
aren't they playing the same role as puppeteers? Mocap – animated
by an actor, is a 3d character still developing. Most of us know that
technique because it was used in “Avatar” or “Lord of the
Ring”. Let me show you a genius Mocap actor:
Questions:
1.Do
you think that 3d will make other techniques used in visual effects
disappear?
2.Do
you know any interesting examples of “making of” visual effects?
Please, present a link.
3.Do
you know any interesting visual effect technique which wasn't
recalled in the text?Please,describe it.
Comments
As I said before, we cannot go too far with computer animation, because a spectator in time will see that he watching only an effects, but not acting by real actors. For example, I prefer in using real landscapes in the movies, but not rendered on greenscreen in studio depot, artificial background as we can see more often on screen. As I remember, the Character of Jabba the Hutt in “Star Wars the New Hope” was fully rendered and compared it to “Star Wars the Return of the Jedi” where was the big realistic puppet and it looking better than the first one.
Nowadays, unfortunately more and more directors moves to 3D and rarely we can see real sceneries and good acting without animation. The motion – capture technique are partly saving the movies, cause to making this kind of animation are need facial expression and movements of actor.
Motion Capture is still one of the best ways to digitize muscle movement and human face. I don't believe in Avatar-style computer models not using real-life actors in most process.
2.Do you know any interesting examples of “making of” visual effects? Please, present a link.
It's good top 10 of bad CGI examples :
https://www.youtube.com/watch?v=5ZlOn9V_MmE
and good ones:
https://www.youtube.com/watch?v=2WikszYku6A
3.Do you know any interesting visual effect technique which wasn't recalled in the text?Please,describe it.
These are not in my interests :) I am not a fan of 3d movies.
On the other hand I don't see why would we need to transform ALL movies in 3D - it won't make them any better. I hope 3D movies won't disappear, but I would like directors to come up with movies for 3D not just doing existing movies over and over again.
Unfortunately I think yes. Production houses are fighting for every spectator.
They will do anything to gain him. Only few directors still trying to do something other
using less popular technics.
https://www.youtube.com/watch?v=n2igjYFojUo
2.Do you know any interesting examples of “making of” visual effects? Please, present a link.
This showreel:
http://vimeo.com/97143634
And this trailer:
https://www.youtube.com/watch?v=xzCEdSKMkdU
3.Do you know any interesting visual effect technique which wasn't recalled in the text?
Not really.
10 yeas ago most of the special effects where handmade by groups of peaple, now you can do same work by one person with requered skills to do so.
To summarize this whatch this video and think about it :
https://www.youtube.com/watch?v=6HgF4kq4j50
https://www.youtube.com/watch?v=rxVUT9N_LtQ